Theories have run the gamut to include airborne viruses, poisoned water and even terrorism. An airborne virus or spore is probably the likeliest candidate if we're going for realism - the virus spread around the world with astonishing speed, which would probably eliminate the idea of some kind of coordinated attack. That hasn't stopped fans from speculating endlessly on their own, though. If we were to do a companion to The Walking Dead and it was about a bunch of scientists that were working to find the cure and finding out the origins, that would bore me to tears. I think watching Fear the Walking Dead, you'll get a bigger picture of the world, but as far as digging down to actually find the smoking gun and realizing what that causes, it's really just unimportant to the overall story. I still maintain that's not an important aspect of the story. In press notes for the 2015 premiere of Fear the Walking Dead as reported by Business Insider, he just doesn't think it's that entertaining: We do know there is a specific cause to the outbreak - at least in comics creator Robert Kirkman's mind, but he doesn't have any plans to share it. Understanding Diseases is My Only Job is basically, "All I know is we're more f*cked than anyone previously thought." They also don't understand the new apex predator that literally stalks them day and night, and when they finally get to the CDC toward the end of the first season, Dr. When he reunites with Lori and Carl and meets their group, they barely know any more, and they're constantly beset upon by threats they can't anticipate. Rick wakes up and doesn't know where he is or what's going on. One of the things that's made The Walking Dead provocative and terrifying since the first issue of the comics is the element of the unknown that permeates the early years of the series. There are too many other stories out there waiting to be told.Last Friday during Fear the Walking Dead's Hall H panel for Comic-Con International in San Diego, the Q&A portion yielded a question showrunners have fielded ad nauseam since the franchise's inception: Where did the infection that caused the Walker apocalypse come from? It's such a popular query, another fan asked the same question at the Q&A for The Walking Dead panel less than an hour later. They can keep throwing walkers and bandits at her if they wish for five more season but her tale's complete. Walking Dead is a better game because of that approach.Ĭlementine is the most memorable character Telltale has created but it's time to say goodbye. Telling a gripping, emotional story is more important than giving us happy endings for the same characters over and over.
What's set Walking Dead apart from other games is the developers' willingness to get rid of characters. It would be easy for Telltale to change the hero, setting, or for Season 3. Season Two's cast is almost entirely new. However, Telltale's game has a more fluid cast.
#Has a new walking dead game came out series
Those series will stay and end in the South. They're tethered to Rick Grimes and his group at this point.
#Has a new walking dead game came out tv
I don't expect the Walking Dead comics or TV show to make fresh starts. or Seattle or Texas? How are other countries handling the apocalypse? There are so many other stories worth telling about this apocalypse. We rarely see or hear anything about the rest of the world, though. The cities are overrun with walkers, bandits and undead roam the wilderness looking for prey, and a few lucky souls have set up settlements of dubious safety.
By now, we have a pretty good sense of how the zombie apocalypse has played out in the South.
It depicts small groups of survivors shuffling around the southeastern United States. What strikes me about the game's first two seasons - and the Walking Dead franchise in general - is how limited the scope is. Barring a major time jump, her story potential's kind of low. No group's going to make her their leader. Once that happens, what else is there to tell about her personal story?Ĭlementine's young age makes her very distinct from other game protagonists but it's also a creative strait jacket. The last episode of Season 2 will probably cement her status as either a cynical loner or caring friend. She was a frightened kid huddled in a tree house and now she's a tough survivor capable of charting her own path through the apocalypse. Her character arc's all but complete at this point. Clem has been in every episode at this point, the sole exception being the 400 Days DLC. The game's given her more than enough time in the spotlight.